Experience Awards

AmountAwarded for
2Attendance (Show up for at least half a game)
1Good Roleplay (Stay relatively in character)
1Costuming (Anything from quirky cloths to props that make your character stand out)
2Downtime Roleplay (Be active on the Boards or through e-mail)
1Player Nods
1ST Nods
1Leadership (Assist with major setups, brought food for everyone, etc)
1First Game

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Learning Times

Mage Spheres: Tradition Sphere Level x1 Months or Other Sphere Level x2 Months
Sorceror Paths: 2x the Path level in Weeks (If the Sorceror has a Mentor that can teach this Path level it is 1x the Path level in Weeks to learn)*
Rotes: Total levels of Spheres in the Rote x1 Weeks (x2 to create a completely new Rote)*
Sorcery Spells and Rituals: 1 Week per Spell or Ritual*
Abilities: No limits for levels 1-3 (though ability to learn it will be considered). 1 Month for the 4th Level and 2 Months for the 5th.*

* These items are all learned continuously and not concurrently. Please note that times for creation of any Wonders (Charms, Talens, Fetishes, Artifacts, etc) are also continuous with these times.

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Crafting

This covers the creation of anything that utilizes the Crafting Skill.

Any Crafter has the ability to create something up to their rating in the Crafts Ability, and sometimes even a point higher. For each level of Craft the item has it gains one relevant Appearance Trait, increases the overall value of the item and gives one point to allocate to the following:

LevelModification
1Additional Appearance Trait
1Increase the value further with precious metals, gems or other materials
1Add an appropriate positive Trait like Armor Piercing or Staking
1Harden the item to make it more resilient to damage
2Remove a Negative Trait normally associated with the item
VariableAdd a Special ability, anything mundane such as a secret compartment/retractable blade or special throwing balance (cost based on ST discretion)

For every level of Crafting the work takes an increment of time starting with a Day for one, then a Week for two, a Month for three, 3 Months for four, and an additional 3 Months for every point beyond that. A test must be made at each increment (usually causing the first two tests to be thrown at the next game) with a Difficulty of 7 +2 for each increment of Craft being tested after the first. The Crafter can stop at any level of success, but upon failure must make 2 simple tests. Failure of both tests means the project is entirely ruined and must be started over, failure of one will set back the Crafting by one increment and full success will hold it where it was. In the last two cases the Crafter can pick up on the work from that Craft level, taking the time again before making another test.

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