Updates
I will endevor to keep this site up to date as much as possible. To do so I'm going to post when I update things so that STs, players and whomever else wanders by this site knows whats new and what's been changed recently.
June 8th, 2020
- Updated Akashic expanded Tradition advantage and disadvantage.
- Updated Tradition Advantages with a table of contents at the top.
- Updated True Faith to includeInnate Faith Abilities and The Beautified.
- Created the outline for Fallen & Elohim house rules that will need to be cleaned up in coming days.
- Broke out Necromancy from the Special Paths into its own section as the options expanded.
- Updated Hedge Magic with clarifications regarding with versions we utilize in Shadows on the Horizon
May 1st, 2020
- Updated locations with a small tweak to roles in Discord.
April 27th, 2020
April 26th, 2020
- Updated discord with new commands for tempers, influences, and clarifications on active vs social play.
April 5th, 2020
- Updated shifters to reorganize the Rank Benefits to include all breeds and make the language less Garou-centric in general
April 4th, 2020
- Updated martial arts with tahib
- Adjusted Spheres Learning times to add "(for consecutive time this will only count as one week each month)"
- Added Special Mage Paths with Do, Goetia, Hypertech, Necromancy, and Paths of the Wyck
- Added expanded Tradition Advantages
- Added expanded Convention Advantages
- Added Shapechanger Kin to the Merits/Flaws section on the Basic House Rules
- Added Magical Items including creation and capacity
- Added Random Mutation Chart
April 4th, 2020
- Added Discord Rules
- Adjusted Spheres Learning times to add "(for consecutive time this will only count as one week each month)"
August 24th, 2019
- Added introduction and administrative rules.
- Removed a section regarding Martial Arts affecting influences due to practice time needed.
- Updated in combat rules regarding martial arts.
- Added martial art's advantages.
- Renamed Defensive Techniques to Soft Techniques
- Renamed Offensive Techniques to Hard Techniques
- Renamed ?? to Weapon Style Techniques
- Added an option for Akashics learning Do to learn a special sign language.
- Added Kalindo
- Updated faith healing.
- Added "Blessing the Ground" related to holy ground.
August 18th, 2019
Major overall of the site
Updated menu to (hopefully) be more mobile friendly
Updated Foci with new text.
Updated Casting Difficulties with
Updated Grades of Success with an additional test needed per time increment.
Updated Paradox Flaws with a spelling correction.
Added True Names
Updated Resonance to include the clearer rules regarding tests for Resonance.
Removed duration from the section
Added Second, a Mage can only have as many active effects going in one round as they have Arete plus Prime.
Created Forged by Dragon's Fire for items and familiars moving over the following
- Charms / Gadgets
- Periapts / Batteries
- Artifacts / Inventions
- Talismans / Devices
- Talisman Periapts and Device Batteries
- Grimoires and Principae
- Spirit Wonders
- Familiars
Added Talens
Removed "A Mage can maintain a number of Charms equal to their Prime + Willpower at any time." from charms
Added a section about the difficulty of creationg a charm
Added Difficulty Modifiers and Grades of Success to making charms
Removed "If Quintessence from a Periapt is ever used in an effect that accrues Paradox, the Periapt also gains a point of Paradox and reduces the available room for Quintessence until that Paradox is removed." from periapts.
Updated the creation section of artifacts / inventions
Reduced artifact Periapt inclusion from 2 to 1 level
Added downsides to talismans
Replaced the section on creating talismans
Replaced the familiars section
Removed "Other" Realms"
September 15th, 2018
Added Martial Arts to the House Rules, though it isn't fully organized.
Added the Shifter section for Ever Changing Horizons.
Added the Spirits section for Ever Changing Horizons and Shadows on the Horizon.
Reformated the nav bar to break up our house rules into more discrete section.
May 6th, 2018
It's been a while, but updating the site to have a more responsive design and, theoretically, going to make it more mobile friendly as well.
February 28, 2016
Interruptions
Grades of Sucess - getting more grades of success by casting vulgar magic of higher sphere levels than neccesary
Paradox - introduction
Paradox Flaws - it hurts
Casting Difficulties - updated
Countermagic - stopping other people's magic
Range and Area of Effect - default distances
Time - looking backwards and forwards in time
Suffocation/Drowning and Falling
February 21, 2016
Hypertech - update on Biotech and the general introduction
Devices - update regarding Devices for technocrats
Batteries - update regarding Devices for technocrats
Inventions - update regarding Devices for technocrats
Talisman Periapts and Device Batteries - update regarding Devices for technocrats
Enslavement - update regarding Devices for technocrats
Alternate Spheres - alternate spheres for Technocrats
Conjunctional Procedures - update re: alternate spheres
November 25th, 2015 - November 26th, 2015
Chantries - an entire new page Influences
October 18th, 2015
August 28th, 2015
Enlighted Science
Faith
Hedge Magic
Magic Rules : Links
Magic Rules : Duration
Magic Rules : Contested
Backgrounds : Added index
Chantries moved from Magic to Backgrounds
General : Traits
General : XP amounts
General : Learning times
General : Injury and Healing
General : Crafting
April 12th, 2015
- PC's are limited to a max of Arete 2 at this time.
- PC's are given 30 building points (as XP). 20 of these points must be put into abilities and backgrounds.
- Any abilities or backgrounds above 3 must be approved by the STs.
- Adversarial Backgrounds count as flaws
February 27th, 2015
December 4th, 2014
- General House Rules - Linguistics
- Backgrounds
November 24th, 2014